ROYAL. GOATS immersive experience — Michael Jordan slam dunk photography by Walter Iooss Jr.
Studios v3.0Est. NYC

royal

A studio for strategic, creative, immersive storytelling — building IP value for rights holders, brands and partners.

01 — Why We Exist
02 — What We've Built
03 — The Work
04 — What We Produce
Consulting & CreativeInnovation & ImmersiveBusiness DevelopmentIP & ProductMusicEntertainmentSportsLifestyleConsulting & CreativeInnovation & ImmersiveBusiness DevelopmentIP & ProductMusicEntertainmentSportsLifestyle
Ch. 01Why We Exist

To create IP value through storytelling  &  experience.

Strategic, creative, immersive work for rights holders, brands, and partners — building value by producing meaningful stories, experiences and products.

The ROYAL. Thesis
Who We Are

A professional services studio for the culture industries.

ROYAL. helps brands, organizations and investors connect with audiences through smart strategies, innovative business development, cutting-edge technology and meaningful experiences — focused on music, entertainment, sports and lifestyle.

i.
Consulting & Creative
ii.
Innovation & Immersive
iii.
Business Development
iv.
IP & Product
Ch. 01.bThe Principals

Joseph DiMuro

Founder, CEO, Chief Creative Officer

30+ year senior executive building, managing and creating commercial ventures in entertainment, brand, music, immersive and technology.

  • Roc Nation / Vol. 4 Agency — Founder, CEO
  • Momentum / IPG — EVP, Global Head of Entertainment
  • Sony Music / BMG — President, EVP, GM
  • News Corp / Fox Entertainment — EVP, CMO
  • ASTOUND Group — CEO / Chief Creative Officer

Victoria Sarro

Partner, Chief Operating Officer

25 years of global brand, agency and start-up experience across entertainment, music, tech, travel & tourism and consumer packaged goods.

  • Mobile Media — Founder, Principal
  • Orange Comet — SVP Marketing
  • ASTOUND Group — Head of Marketing
Plus creative directors · art directors · scenic & environmental designers · project managers · producers
Ch. 02Our Reason For Being

Uncertainty is the new normal.

Across industry verticals, innovation, flexibility and controlling your own path to revenue are critical in this post-pandemic reality.

Brands, IP owners, rights holders, investors and creators face an increasing challenge with the transition of commerce and content — from physical, to digital, to virtual.

Brands / IP Owners
Rights Holders / Investors
Creators
Ch. 03What We've Built

A full-service studio with three focus areas — rooted in brand, revenue and community.

01

Consultancy

  • Business Planning + Architecture
  • Brand Building
  • Creative Platforms
  • Go-To-Market Planning
  • Market Intelligence
02

Business Development

  • Deal Flow
  • Packaging + Pitching
  • Solicitation + Lead Gen
  • Commercial Revenue
  • Strategic Ventures & Alliances
03

IP & Innovation

  • Web 3.0, Digital Collectibles, Metaverse
  • Product Development
  • Digital Tech Applications
  • Immersive Experiences
  • IP Licensing & Globalization
Ch. 04Go-To-Market Process

Eight steps from idea to deployment.

01

Discovery + Assessment

Business immersion, workshops, IDIs

01/08
02

Market Intelligence

Landscape, competitive review, white space

02/08
03

Data Analytics

Personas, product affinities, fan behavior

03/08
04

IP / Product Strategy

Business, brand, platforms, marketing

04/08
05

Channels

Digital, content, PR, media, influencer, cause

05/08
06

Develop + Build

Design, build, fabricate, produce

06/08
07

Deployment

Strategic plan execution

07/08
08

Optimize + Modify

KPI tracking, dashboards, channel enhancements

08/08
Immersive entertainment venue with a glowing tree and interactive zones
Ch. 05Why Now

$300B
by 2028.

Experiences are surpassing projected spend on global entertainment, sports and media. Consumers have elevated their desire for human connection — authentic and purposeful.

72%

of millennials prefer to spend money on experiences over material things.

98%

of users feel more inclined to purchase after attending an activation.

93%

of consumers say live events influence them more than TV ads.

80%

of marketers believe live events are critical to their company's success.

"What better way to engage business, build community and drive affinity than being part of something exceptional."

Ch. 06The Work

Work.

A selection of immersive IP projects, product concepts and references — from Jordan-era photography to Blue Note's 85th, hip-hop history and modular retail.
Case No. 01

GOATs.

Greatest Of All Time

An immersive experience featuring the celebrated iconic photography of Walter Iooss Jr. — plus a documentary companion reaching from Jordan's rise to Ali's ring.

Immersive·Documentary·Photography
Michael Jordan slam dunk with arena scoreboard, from GOATS immersive experience
Fig. 01 · Walter Iooss Jr.GOATS ⁄ Immersive
Muhammad Ali in a boxing match — GOATS documentary & immersive
Fig. 02 · Ali, in the ringGOATS ⁄ Documentary
"The greatest is the one whose story is told again — at scale."
The Art of Sneakers — collage of sneaker artworks and sculptures by featured artists
Fig. 03 · Chicago EditionSNKRS Inc × ROYAL
Case No. 02

The Art of Sneakers

Chicago Edition — SNKRS Inc × ROYAL Ventures

An assembled roster: Steph Morris, Stomperhaus, 2Pac McFlyy, Alec DeMarco, Tracy Tubera, Tom Yoo, Freehand Profit, Isaac Kickstradomis, Mimi Yoon, Kenrock, Toygami, Christo — and more.

  • Curation
  • Exhibition Design
  • Fabrication
  • Retail Activation
  • Editorial
  • Content
Hip-Hop: A Cultural Experience — creative overview
Case No. 03

Hip-Hop: A Cultural Experience.

An immersive experience celebrating the impact of hip-hop on culture — a ROYAL. Collective production.

Journey Through Time

From block parties to global stage.

Journey Through Regions

East, West, South, Diaspora.

Journey Through Events

Live, exhibitions, drops, film.

Case No. 04

Immersively Blue.

Blue Note / UMG · 85th Anniversary · 2024

Exploratory inspiration for the 85th — a photography and visual exhibition that treats the archive as an instrument: hanging frames, immersive rooms, spoken word projected across the walls.

"It was a moment of shock — to find out that you're sitting with a guy you'd known as a kid, and that you should get together and play some blues."
Immersively Blue — exploratory exhibition inspiration for Blue Note 85th anniversary
Fig. 04 · Blue Note ⁄ UMG85th · 2024
Ch. 07What We Produce

Product Menu.

An array of product solutions, concepts and actual immersive experiential development projects and applications.

01

Physical Builds

Pop-up · Mobile · Modular

Shipping containers for album drops, vinyl and retail. Mobile tour buses. Fabricated environments.

Shipping container pop-up builds — modular retail and album drops
02

Thematic Takeovers

Immersive Environments

Room-by-room storytelling — brand worlds, IP takeovers, fully-dressed sets and interactive suites.

Barbie-themed immersive room takeovers with pink camper, studio, spaceship and living room
03

3D Projection Mapping

Rooms of Light

Nature, architecture, geometry — mapped surfaces that turn dining rooms, galleries and stages into weather.

3D projection-mapped room with organic furniture and colorful nature projections
04

AR & Mixed Reality

Scavenger Hunts · Activated Murals · Portals

AR-activated murals, VR concerts, holographic displays, album-cover AR stories and pop-up performances in AR.

AR-activated street murals viewed through a smartphone
05

Gallery & Exhibition

Frames, Walls, Voice

Photography exhibitions, dramatic lighting, voice-driven rooms and vinyl-lined installations.

Gallery space with framed artworks, vinyl records and dramatic lighting
Ch. 08Fin.

A studio for storytelling & experience

Meaningful IP. Unforgettable experiences.
Real revenue — in that order.

Let's build the next story. Bring us your rights, your brand, your audience — we'll bring the strategy, the room, and the reason to remember.

The End

royal.